Fixed: Crafted word is used incorrectly in Crushed Sand description.Fixed: Space is doubled between "Repair:" and repair component in item statistics window.Fixed: Corrected name of the leather leg armor schematic.Fixed: Solid scrap iron frames can not be picked up.Fixed: Airdrop Supply Crate is levitating on a parachute if dropped on water.Fixed: Player does not receive empty Glass Jar after eating a Jar of Honey.Fixed: Several Dock POIs blocks cannot be repaired.Fixed: Goreblock prefabs do not not show butchering animation.Fixed: Red Tea description has wrong use of "its".Fixed: Forge/Campfire - "0" value on fuel icon and colored "Turn on" option are present in turned off Campfire/Forge UI after turning on previous one.Switching back to the latest main stable build is as easy as repeating steps 1-4 and on step 5 choose the option ‘None – Opt out of all Beta Programs’ and you’ll revert to the latest stable build.The game will then update and download the latest experimental build Alpha 14.6.Under ‘Select the beta you would like to opt into’ latest_experimental.From the new popup dialogue box select the ‘BETAS’ Tab.Right click ‘7 Days to Die’ and select properties.Here's how to opt in and play the latest experimental branch. We would like you to post problems and reproducible use cases right in the forums with output logs if possible. We’re trying out a new concept using Steam’s beta builds program to release Experimental builds for those who want to help test builds before they are ready to go live as a stable main public build. Originally posted by The Fun Pimp:Hey Survivalist,
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